package ch02.com.foed {

	import flash.display.Sprite;

	/**
	 * ...
	 * @author jianping.shenjp
	 */
	public class Circle extends Sprite {
		private var _radius:Number;
		private var _color:uint;

		public function Circle(radius:Number, color:uint = 0x000000){
			_radius = radius;
			_color = color;
			graphics.lineStyle(0, _color);
			graphics.drawCircle(0, 0, _radius);
		}

		public function get radius():Number {
			return _radius;
		}

		public function get position():Vector2D {
			return new Vector2D(x, y);
		}
	}
}